How to Find Skippy a Talking Weapon in Cyberpunk 2077

How to Find Skippy a Talking Weapon in Cyberpunk 2077

How to Find Skippy a Talking Weapon in Cyberpunk 2077 

Cyberpunk 2077 may not have met the expectations of much of the public and critics, but it is still an adventure that will keep you entertained for hours. And if you’re one of those who are invested in the chaotic life of Night City, perhaps adding Skippy as a talking weapon in Cyberpunk 2077.


What is Skippy in Cyberpunk 2077?

The Skippy is a truly special weapon hidden in the world of Cyberpunk. It is an intelligent pistol, one that automatically targets enemies in its scope, but which has somewhat artificial intelligence … unpredictable, and that speaks to the player.

This pistol has unique attributes even for smart weapons. It has two attack modes, which you must choose when you find it: ” Kitty Pacifist “, which targets only the enemies’ limbs, and ” Dress to Kill “, which always shoots directly in the head. But don’t trust that choice so much because it will change according to Skippy’s will.

Skippy is a prototype for a new line of smart weapons from Arasaka, so it’s not 100% perfect. In fact, the pistol has a will of its own and will sometimes refuse to carry out its commands and act on its own. Although powerful, when her attack escalates with the player’s level increase, she can ruin stealth missions, refuse to hit enemies, and even hit wrong targets.


How to find Skippy in Cyberpunk 2077?

To find Skippy in Cyberpunk 2077 game, you need to have access to all Night City neighborhoods. When that happens, go to Vista Del Rey in Heywood. There, south of the College Street rapid-transit terminal, you will have two tasks available, one marked as “unknown” and the other as a secondary mission. Go to the mission site, in an alley, skipping a grid with boxes, and you will find the Skippy next to a corpse. Do not be alarmed by the indicated level of work, you will not face any enemies.

Interacting with the weapon, you will get to know Skippy AI and decide how it should act in its attacks. Be careful here: whatever you choose will be permanently reverted later to the other option when you reach 50 kills. So, if you want the “Dress to Kill”, with sights fixed on the head, choose the “Kitty Pacifist” for now. Skippy will also hum what should be a bit of Rihanna’s Disturbia while setting up her permissions.

It turns out that the story of Skippy does not end here. A little further in the game, the pistol’s AI will talk to you and ask you to return it to its original owner: Regina Jones, her first channel in Night City. Regardless of what you choose, the mission will remain active. If you decide to return the weapon, the mission ends, and goodbye Skippy. There is a way to duplicate it, but it is a glitch and can compromise your save, so seek this information at your own risk.




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